{"id":30182,"date":"2026-01-11T09:00:45","date_gmt":"2026-01-11T09:00:45","guid":{"rendered":"https:\/\/www.retronews.com\/?p=30143"},"modified":"2026-01-11T09:00:45","modified_gmt":"2026-01-11T09:00:45","slug":"shifting-sands-new-demo","status":"publish","type":"post","link":"https:\/\/www.retronews.com\/staging\/news\/shifting-sands-new-demo\/","title":{"rendered":"Pixel Art Roguelite Shifting Sands New Demo"},"content":{"rendered":"<p><span style=\"font-weight: 400;\"><a href=\"https:\/\/store.steampowered.com\/app\/3986410\/Shifting_Sands\/\" target=\"_blank\" rel=\"noopener\"><strong>Shifting Sands<\/strong><\/a> is a new pixel art roguelite title from developer <strong>Silent<\/strong> <strong>Sun<\/strong> <strong>Games<\/strong> due for release on <a href=\"https:\/\/store.steampowered.com\/app\/3986410\/Shifting_Sands\/\" target=\"_blank\" rel=\"noopener\"><strong>Steam<\/strong><\/a>. Although there is no set release date, the announcement of the isometric game has been accompanied by a demo that will be available during the next <strong>Steam<\/strong> <strong>Next<\/strong> <strong>Fest<\/strong>.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">In a press statement, the developer said. \u201c<strong>Silent<\/strong> <strong>Sun<\/strong> <strong>Games<\/strong> has announced that <strong>Shifting<\/strong> <strong>Sands<\/strong>, a science fiction roguelite set on a constantly resetting desert world, will be featured in <strong>Steam<\/strong> Next Fest.\u201d\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\"><strong>Shifting<\/strong> <strong>Sands<\/strong> is an isometric pixel art roguelite built around a daily world reset cycle. Each in-game day, massive sandstorms reshape the desert, uncovering new wreckage, routes, and dangers. Players venture out from a central hub known as the Nexus to scavenge what they can before the storm returns and erases the world once again.<\/span><\/p>\n<p><span style=\"font-weight: 400;\">\u00a0<\/span><\/p>\n<p><span style=\"font-weight: 400;\">Progress is shaped by risk and choice rather than isolated runs. Inventory space is limited, and death means losing everything except what is secured in protected storage. Long-term upgrades, gear modifications, and player knowledge persist between resets, allowing each expedition to influence the next.\u00a0<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"font-weight: 400;\">Combat exists within the desert, but it is not the primary objective. Preparation, positioning, stealth, and knowing when to retreat often matter more than direct confrontation. Survivors, factions, and roaming threats populate the wastes, sometimes offering aid and sometimes becoming obstacles.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><iframe title=\"Shifting Sands \u2013 Official Gameplay Trailer | A Sci-Fi Roguelike Where the World Resets\" width=\"800\" height=\"450\" src=\"https:\/\/www.youtube.com\/embed\/Ct-8ipD8A98?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Shifting Sands is a new pixel art roguelite title from developer Silent Sun Games due for release on Steam. Although there is no set release date, the announcement of the isometric game has been accompanied by a demo that will be available during the next Steam Next Fest. &nbsp; In a press statement, the developer [&hellip;]<\/p>\n","protected":false},"author":7,"featured_media":31030,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[7],"tags":[57],"class_list":["post-30182","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news","tag-shifting-sands"],"acf":[],"_links":{"self":[{"href":"https:\/\/www.retronews.com\/staging\/wp-json\/wp\/v2\/posts\/30182","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.retronews.com\/staging\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.retronews.com\/staging\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.retronews.com\/staging\/wp-json\/wp\/v2\/users\/7"}],"replies":[{"embeddable":true,"href":"https:\/\/www.retronews.com\/staging\/wp-json\/wp\/v2\/comments?post=30182"}],"version-history":[{"count":0,"href":"https:\/\/www.retronews.com\/staging\/wp-json\/wp\/v2\/posts\/30182\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.retronews.com\/staging\/wp-json\/wp\/v2\/media\/31030"}],"wp:attachment":[{"href":"https:\/\/www.retronews.com\/staging\/wp-json\/wp\/v2\/media?parent=30182"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.retronews.com\/staging\/wp-json\/wp\/v2\/categories?post=30182"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.retronews.com\/staging\/wp-json\/wp\/v2\/tags?post=30182"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}