Sega’s Monkey Ball first rolled into arcades back in 2001, before being ported onto Nintendo’s GameCube console under the title Super Mokey Ball later that same year.
Super Monkey Ball was arguably one of the very best games released for the Nintendo GameCube, but it’s a huge shame that the game never found a release on its natural home format: the Sega Dreamcast. The arcade version of Monkey Ball ran on Sega’s NAOMI arcade architecture, which shared hardware components with the Dreamcast, so, in an ideal world, a Dreamcast port of Monkey Ball should’ve been a no-brainer, but, sadly, the Sega Dreamcast was discontinued in 2001, the very same year that AiAi and his Monkey Ball chums made their debut, so a Dreamcast release for the game was just not to be.
But now, a quarter of a century after the simian heroes rolled into our lives in the original Monkey Ball game, the game is finally making its way onto the home console on which it always belonged, thanks to a new Monkey Ball Dreamcast fan port by a homebrew developer by the name of Jan, who also goes by the X handle of @memorix101. On their X account Jan says that they are using the GameCube assets of Super Monkey Ball to develop their Dreamcast port of the game, saying that, so far, they have created a “prototype demo featuring the beginner courses + extra floors.”
Of course, this Dreamcast version of Monkey Ball won’t be the first beloved title to receive an unofficial aftermarket fan port for the Dreamcast, and we have previously reported on such a poert of Duke Nukem 3D for the console.


