We last reported on Fallen Tear: The Ascension, a retro-inspired Metroidvania from developer Winter Crew Studios and publisher CMD Studios, when it left Steam early access in August. Now, the developer has announced that Fallen Tear: The Ascension will be ported to Switch, PlayStation, and Xbox in 2027.
Fallen Tear: The Ascension casts players as Hira, a mysterious child fated to stand against ancient gods, in the high-fantasy world of Raoah. It blends the emotional weight and party-building of classic JRPGs with the freeform exploration of a Metroidvania and a touch of souls-like challenge, across a hand-drawn, interconnected world on the brink of collapse.
Between expeditions, players build and customize their home base, the Temple of Oras, filling it with the allies they have recruited and earning upgrades through minigames that reflect Hira’s own journey. With 22 potential companions, each carrying their own skills and story, no two paths through Raoah are bonded the same way.
Fallen Tear: The Ascension features:
Fated Bonds: Recruit allies to fight and explore alongside you, each lending their own abilities to combat and traversal, and each changing how the world opens up.
Dynamic Combat: Slash, parry and dodge through Raoah’s guardians, customizing loadouts through deep skill trees and swapping tactics mid-battle.
A Hand-Drawn World: Explore a massive, interconnected world brought to life with hand-drawn animation and professional voice acting.

