Probably Stolen is a new pixel art cyberpunk shop simulator from developer Questing Goose Studio and publisher tinyBuild. The game’s announcement of a 2026 release has been made in tandem with a new trailer showcasing the gameplay elements of running a dubious shop in a dystopian world of Probably Stolen. Interested would-be risk-taking shopkeepers can apply to join a playtest on Probably Stolen‘s Steam page.
Key features in Probably Stolen:
PROFIT COMES FIRST: Choose to start as a gunsmith, chemist, water merchant, fence, farmer…or from pure rock bottom. Every product has its own profit curve and way of ruining you – weapons face inspections, contraband brings raids. Some trades need heavy machinery and permits, others just a good hiding spot. You’re not just choosing a theme for your shop; you’re choosing what kind of trouble you’re willing to monetize.
KNOW YOUR CUSTOMERS: You never know who’s on the other side of the counter. Today’s shoppers could be Security fishing for evidence, a revolutionary looking for leverage, or someone shady testing your usefulness. Every sale is a gamble. Approve, refuse, report or look away – someone is always taking notes.
RISK & REWARD: Each item has its own risks and rewards. Your margins depend on how well you can assess what’s in front of you. Misjudge the item or the person selling it, and you absorb the cost. You can always cut the product’s quality to earn a little extra dough – but be careful not to incur the wrath of Security or mob justice.
BEWARE THE LANDLORD: Rent increases over time, regardless of how well your week went. If you fall behind, your shop will suffer the consequences, forcing you to choose between playing it safe or taking a big bet to get back in the black. But one bad purchase or illegal bust could be all it takes to lose your business forever.
SHOOT ON SIGHT: Rogue AI-augmented individuals live among us, secretly kidnapping people for nefarious objectives. All factions on the station agree – shoot on sight! Keep an eye out for suspicious shoppers and pull the trigger when necessary.


