We first reported on SiN Reloaded, a remaster of the Quake II engine classic, earlier this year. We’ve since had a go for ourselves and played the first few hours of the Steam port. SiN Reloaded has been developed by Nightdive Studios and is published by Atari. It will be released on September 24th, 2026, on Steam, GOG, Epic Games Store, PlayStation 4|5, Xbox One and Series X|S, and Nintendo Switch 1|2.
When we started playing SiN Reloaded, it was obvious that Nightdive Studios has done an excellent job in bringing this FPS classic to modern systems. The good work they had previously done for SiN Gold, which made the original game and its expansion workable on modern Windows platforms, has been built on even further. Proper widescreen support, as well as audio and visual enhancements, means SiN looks, sounds, and feels better than ever.
It’s not just the presentation that has had a big overhaul, as the game can now be controlled using a controller although we still preferred the traditional mouse and keyboard during our playthrough. SiN Reloaded includes the add-on pack Wages of Sin, which at the time added some new features. The features can be included during the playthrough of the main game, and it felt great wielding dual pistols from the start.
All the enhancements and upgrades work great, and the game ran very smoothly on our modest gaming PC. Those that played SiN back in the day will remember how buggy it was on launch, and it finally feels that with SiN Reloaded we have the game we were always meant to have. Load times are also quick and there are various quality-of-life features that wouldn’t have been present in the original game, as well as a bunch of behind the scenes material and documents to explore for the super fan.

The actual game does feel slightly dated with basic FPS mechanics and story, and the less said about the villain Elexis Sinclaire, the better, as her breasts still jiggle around during cutscenes as they did way back when. That said, it’s unfair to dismiss a game because standards have shifted, and SiN Reloaded is a competent FPS, with good level design and an interesting angle on a dystopian future. It also controls very well and offers a good challenge on the highest difficulty setting.
Our only real gripe with this version is that some of the jumping or things like climbing ladders don’t always work the first time or feel a little off. This is a small concern, though, as there isn’t much of this in the game, with probably only a ladder every other level. The overall experience in SiN Reloaded is very positive, and it’s great to see this classic back with a chance to find a wider audience. Genre fans will no doubt have this on their radar, but those that just want some mindless blasting with light puzzle solving will also find a lot of joy with this one.



