Neon Inferno was one of the best games of last year, and we explained why in our review at the time of the pixel art run ‘n’ gun’s release. Now, developer Zenovia Interactive, alongside publisher Retroware, has announced the third patch for the game. Not only does it contain the usual bug fixes, but it also adds new features to provide extra longevity after the main game is finished. The patch is live now on Steam, Xbox One, Xbox Series X|S, PlayStation 4, and PlayStation 5, with Nintendo Switch to follow in the coming days.
On the gameplay side, several bugs have been addressed, including a fix for the “projectile dance” attack indicator during the Vs. Helena Vos fight (with a simplified version on Novice difficulty), a safe-spot fix in the Pangaea Heavy fight, and various depth-sorting corrections across weapon visuals. Vehicle scene respawn logic has also been improved to ensure players always respawn in safe positions.
The scoring system has received significant attention. A No-Item Bonus and an Arcade Mode Bonus have both been added, and players can now access the GunSlingers weapon shop in single-mission or single-scene replay modes. A new “3-button mode” has been introduced in Neon Inferno for players using arcade sticks or classic gamepads, and a new anamorphic “stretch to display” graphics option gives players more control over how the game fits their screen.
Zenovia Interactive is already hard at work on the next update for Neon Inferno, which will introduce a new Survival Mode alongside additional features and improvements, with a target release in approximately two months.

