DeadWire is a new pixel art top-down shooter from solo developer Shotgun Anaconda and publisher The CoLab. It’s blasting onto Steam on September 18th, 2025, following a showcase at the PC Gaming Show earlier this year. DeadWire turned heads at June’s show, where PC Gamer praised the game’s ability to turn the environment into a “chain reaction sandbox of carnage and death.
With more than thirty handcrafted levels, a score-chasing DeadWire mode, and a synthwave soundtrack, it’s designed for players who want action that feels fresh and challenging with every single run. DeadWire is a top-down hacker shooter where anything from cars, cameras, electronics, and even enemy implants can be rewired into chaotic chains of destruction. No two encounters will unfold the same, because every explosion created is one that the player has set in motion.
“One second, players will be sprinting through a neon alley, the next, they’re rewiring a car, a CCTV camera, and unlucky guards into a chaotic chain-reaction,” said Arman, solo developer and founder at Shotgun Anaconda.”
Key features:
Weapons with Personality: Slice your way through levels using blades, infinite Molotovs, empty an SMG into an enemy, or simply trigger a perfectly timed hack
Secrets for the Curious: Hidden routes, collectibles, and time challenges keep completionists coming back
Atmosphere that Sticks: A neon-drenched city brought to life with cyberpunk-inspired pixel art