Blue Fury is a new retro-inspired helicopter combat sim from solo developer Tim Wheatley. It’s due to be released on Steam this month, and a new trailer gives us a glimpse of the action. In a press release, Tim says that Blue Fury “pays homage to the action classics of the 16-bit era” and that “no two maps are the same” due to the game being procedurally generated.
In the game, players’ objectives are straightforward, but execution is anything but. Destroy enemy tanks, neutralize ground forces, and locate friendly soldiers stranded behind enemy lines. Get low, drop a rescue line, and bring them home. All while they’ll need to watch their fuel gauge, manage their ammunition, and keep one eye on the missile launch countdown timer. When that missile launches, the mission is over.
Key features in Blue Fury:
Featuring Helicopter combat inspired by 16-bit classics
Procedurally generated island terrain across four biomes
Quick mission mode with randomized terrain
Thirty-mission campaign with authored briefings and fixed maps
Rescue mechanics with rope and climb animations
Missile Silo countdown with multi-stage destruction sequences
Enemy helicopters, tanks, AA launchers, gunboats, and interceptors
Minigun, rockets, and air-to-air missiles
Colorblind-friendly minimap option (for my dad)
Benchmark and demo mode
Scoring system with high score tracking

