Fallenstar is a new pixel art Metroidvania from developer Nebuloavoid Interactive that has just been announced alongside a new trailer and Steam page. Speaking about the game, the developer has described it as a title that will “challenge your reflexes and choose between duty and values in this fast-paced roguelike-metroidvania set within a corporate dystopia.”
The game is set in a ruined corporate apocalypse on planet 347TH2-Terminus. Embodying Aetherion’s many replaceable agents, the player’s mission is to push deeper into the wasteland, recover the fragments of “Project: Red Sun,” and forge an infinite source of energy while uncovering the truth hidden behind a collapsing system built on obedience and survival.
Armed with weapons and abilities, players’ll face merciless encounters that test both strategy and reflexes. Distinct upgrades and permanent progression refine each run, while haunting pixel-art landscapes reveal a world scarred by exploitation and decay. In Fallenstar, every deployment is a gamble, and every death strengthens both the player’s next attempt and the corporation that sent them.
Key features
Class Variety: Play as a different agent each run. Refine your expertise with the same class as before or pick a new one to experiment with their unique skills and weapons.
Roguelike Metroidvania Loop: Explore procedural maps, unlock new paths, and bring permanent upgrades back to the ship. Permadeath, evolving threats, and unlockable tech trees make every deployment a fresh gamble.
Tactical Combat: Fast-paced, unforgiving encounters that reward smart choices, reflexes, and gadget use.
Each run is a step toward progression: Every shot fired and gadget used feeds HDC’s research, unlocking tech and upgrades for future deployments.
Voices You Can’t Ignore: The Crimson Gate’s crew, 347TH2-Terminus’s inhabitants, and Cora, the onboard AI, offer aid, information, or lies. Every word they speak can change how you fight, survive, and uncover the truth.