Radiotext is a new retro-inspired hacking game from developer Alp Arslan, set for release on Steam on September 30th, 2026, with a demo available now. The developer has described Radiotext as “a cyberpunk hacking game about a long-lost 90s communication network”. Although it looks 3D, Radiotext actually runs in 2D, keeping the game’s size, RAM, and VRAM allocation to around 200MB, even at 4K with realistic environments.
A stranger hands players a USB stick in a quiet alley. Inside is Radiotext, a long-abandoned 90s communication network. As a newcomer, they’ll talk their way through forgotten channels and the lives left behind, some friendly, some broken, some not even alive, and uncover a cyber activist uprising against corporate overlords fought entirely over these airwaves.
Key Features in Radiotext:
Retro Interface: Old terminal aesthetic, typing mechanic, authentic sound effects
Unique Voices: A unique cast of characters, each with a story worth unraveling
Branching Paths: Choices ripple across conversations; choose your words wisely
Customizable UI: Colors, node placement, make the terminal your own
Hidden Choices: Not every option is in plain sight
Short & Sharp: A complete story in 3-4 hours
Multiple Endings: The network never plays out the same way twice
The Network Never Sleeps: The story ends. The network doesn’t.

