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Sony’s Clever Quick-Fix for the PSP’s Poor Action Performance

Sony’s Clever Quick-Fix for the PSP’s Poor Action Performance

The original PSP struggled with action games compared to the DS because it used a beautiful but slower LCD, causing noticeable ghosting (whereas the DS favored response time over beauty).

However, this issue was resolved in the final PSP model (the 3000 series). If you look closely with a magnifying glass, you will see that the LCD array is not the typical

RGB
RGB
RGB

pattern, but rather,

RRR
GGG
BBB

Sony identified the issue of ghosting during color transitions on the PSP’s wide screen and addressed it by rotating the LCD orientation by 90 degrees. This adjustment successfully reduced ghosting more significantly in the horizontal direction, improving gameplay experience. As a result, the screen displayed interlacing lines running horizontally, a unique appearance for an LCD screen. Despite this visual anomaly, Sony’s innovative solution effectively enhanced the overall performance of the PSP. Nonetheless, this clever solution was impressive!

Picture of Mubarak
Mubarak

I'm Mubarak AlSabah, born in '87, and I'm a big fan of retro games. I’ve been gaming since '93, so it's been a lifelong passion for me. Collecting retro games is my favorite hobby, and I have a great collection that takes you back in time. In addition to gaming, I also have 830+ premium domain names, which is another hobby that I love just as much. I started collecting domains in '97, combining my interest in the digital world with my love for nostalgic gaming.

https://instagram.com/n64 https://x.com/stage1 https://www.mubarak.com/

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